Rip & Tear Cloth in Blender with Alpha Textures
Clothing tears are difficult to create in 3D. Let's look at how we can create them with ease.
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Clothing tears are difficult to create in 3D. Let's look at how we can create them with ease.
Glittery clothing can be difficult to make in 3D. Let's look at one method that can be used to simulate it.
Creating a shader for a soft flexible PVC material
Do you need a simple tentacle... for reasons? Look no further.
Daz 3D is an amazing source of good quality props. Let's learn how to use them in Blender.
Spline IK rigs are extrenely flexible in more ways than one, let's look at how we can use hooks to make them even more useful.
A revisit of a technique for making fluids with metaballs.
Looking at Spline IK and its use in rigging appendages.
Tentacle rigging, simplified!